RNDR is broken down into a multi-tier pricing structure, based around speed, security and cost.
One RNDR Token or RNDR Credit is mapped to a unit of work called OctaneBench. OctaneBench is a tool created by OTOY in order to define compute power provided by any combination of graphics cards into a single score.
When setting up a job, creators select a tier based around preferences for speed, cost, security and node reputation. As outlined in the image below, these preferences are broken down into three tiers:
Simple breakdown of power and cost for RNDRs 3 tier structure
Tier 1 (Trusted): [NOT YET RELEASED]
Tier 2 (Priority): Provides rendering queue priority, more power and faster average speeds than Tier 3, able to handle larger and more complex scenes.
Tier 3 (Economy): Provides the most economic rendering solution. Queue priority and requisite node power are not guaranteed, recommended for work that is not time sensitive.
Multi-tier pricing operates using a multiplier attached to the OctaneBench algorithm.
Tier 1 work has an OctaneBench multiplier of 1x
Tier 2 has a multiplier that varies between 2 - 4X (thus, an artist will receive 2-4x more OB work at Tier 2 when compared to Tier 1)
Tier 3 has a multiplier of 8-16X vs Tier 1.
This means that 1 RNDR Credit can equal 100 OB for 1 hour at Tier 2, and 200 OB for 1 hour at Tier 3.
Extrapolated out, 100 RNDR Tokens would give anywhere from 2,500 OBh to 20,000 OBh. From a hardware perspective, 100 RNDR provides 50 - 100 hours with 1 RTX 2070, or 5 - 10 hours with 10 RTX 2070s
Estimating Job Costs
For instructions on how to estimate job costs for your specific scenes, please see: