E) RNDR Compute Pricing
One RNDR Token is mapped to a unit of work called OctaneBench, which is measured in seconds and in concurrent OctaneBench power. Users select from preferences for speed, cost, system hardware, node reputation, and security - and the amount of OctaneBench compute work varies based on a user’s preferences as well as aggregate GPU supply and demand on the network. These preferences are organized into three tiers: Tier 1, Tier 2, and Tier 3. The pricing for each tier is stable in order to allow creators to be able to accurately manage rendering costs and for node operators to operate sustainably, above marginal cost. The tier pricing algorithm periodically updates the amount of compute work a user receives in each tier based on changes in GPU performance, the current price of GPU cloud rendering from other providers, electricity costs, and network supply and demand patterns. For example, adjustments to OctaneBench are made with new OctaneRender releases in order to reflect increased rendering performance as well as the efficiencies of new GPU hardware generations.‌
RNDR Multi-Tier Pricing (MTP) provides a framework to enable GPU supply and demand to self-organize in the most efficient way possible, ensuring that RNDR is working at peak capacity and there is little wasted GPU power. Tier 3 provides users primarily concerned about price - and who currently do not use GPU cloud rendering networks due to high costs - with a highly economical rendering solution. Tier 3 has no queue priority so reductions in cost come at the expense of speed. Tier 2, which provides queue priority and higher hardware and reputation requirements, enables users to access high quality parallel GPU nodes with minimal delay, offering the potential for significantly accelerated rendering speeds when compared to Tier 3. For creators on a deadline, Tier 2 reduces operational delays like rendering bottlenecks by providing ‘first-in-line’ access to decentralized GPU compute supply on the network. Finally, Tier 1 provides levels of security and pricing commensurate with current GPU cloud rendering costs.
‌MTP works in conjunction with the network’s Reputation, Allocation and Governance systems to achieve an equilibrium. Multiple price tiers enable the network to meet the needs of creators with different preferences (i.e. speed, cost, or security) as well as creating a mechanism for creators to prioritize these preferences. When a user identifies their preferences by selecting a tier, it helps the network’s allocation process operate more efficiently, enabling better matching of variegated GPU compute supply and demand. For Operators, higher tier work can only be processed with sufficient levels of trust and positive reputation history. MTP therefore incentivizes nodes to maintain a good Reputation and current, up-to-date hardware.
  • Render Services provide the equivalent of 256 OctaneBench x 256 seconds adjusted for OctaneBench4 and normalized to one Euro. €1 worth of RNDR = 100xOB4/Hr. This pricing reflects the current costs of GPU cloud rendering on centralized GPU cloud rendering services like Amazon Web Services (AWS).
  • As the network develops, and decentralized nodes are added to Tier 1, there will be additional audits and/or security procedures that Tier 1 nodes need to follow.
  • The RNDR Network’s Enterprise Tier is based off Tier 1 Pricing.

Tier 1: Highest Security and Priority Tier

Tier 2: Highest Priority, Parallelized Peer-to-Peer Rendering

  • Tier 1 Render Services provide the equivalent of 256 OctaneBench x 256 seconds adjusted for OctaneBench4 and normalized to one Euro. €1 worth of RNDR = 100xOB4/Hr. This pricing reflects the current costs of GPU cloud rendering on centralized GPU cloud rendering services like Amazon Web Services (AWS).
  • As the network develops, and decentralized nodes are added to Tier 1, there will be additional audits and/or security procedures that Tier 1 nodes need to follow.
  • The RNDR Network’s Enterprise Tier is based off Tier 1 Pricing.
  • Tier 2 Render services provide 2x to 4X the total OctaneBench work as a Tier 1 RNDR Token on the network providing 200- 400% more compute power than Tier 1.
  • Tier 2 rendering work has Queue Priority over Tier 3, providing accelerated first in line parallelized rendering services on the network when compared to Tier 3 rendering

Tier 3: Low Priority

  • Tier 2 Render services provide 2x to 4X the total OctaneBench work as a Tier 1 RNDR Token on the network providing 200- 400% more compute power than Tier 1.
  • Tier 2 rendering work has Queue Priority over Tier 3, providing accelerated first in line parallelized rendering services on the network when compared to Tier 3 rendering.
  • Tier 3 Services provide 8-16x the OctaneBench work as a Tier 1 RNDR Token. As a result, 1 RNDR Token will provide 800 - 1600% more compute power than Tier 1.
  • Tier 3 services have the lowest queue priority, so they are not recommended for time sensitive rendering jobs.
GPU Nodes are tiered based on factors like Total System OB, Node History (Successful % of jobs processed), Minimums for VRAM and RAM which construct a Composite node Score. Users selecting a specific tier of work are matched to nodes from the selected tier on RNDR.
  • Tier 3 Services provide 8-16x the OctaneBench work as a Tier 1 RNDR Token. As a result, 1 RNDR Token will provide 800 - 1600% more compute power than Tier 1. 12 RNDR User Manual 2020
  • Tier 3 services have the lowest queue priority, so they are not recommended for time sensitive rendering jobs.
With Multi-Tier Pricing (MTP), the network is able to efficiently sort decentralized supply and demand, reducing deadweight loss when supply and demand don’t intersect at equilibrium17. The network pools GPU compute resources, enabling users with different preferences to meet on a peer-to-peer network. Multi-Tier Pricing organizes these preferences and resources according to price elasticity. As a result, both price sensitive and inelastic users derive utility from using the network, while Node Operators are rewarded commensurately for their resources and trustworthiness. Multi-Tier Pricing helps eliminate some trade-offs between speed, quality and resolution that creators have previously face when using current GPU cloud rendering platforms. RNDR enables creators to scale to the cloud with reduced cost or time pressures, providing more users with access to GPU cloud rendering tools needed to create boundary pushing cinematic work. Meanwhile, Node Operators have a platform to generate productivity from idle compute power.
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